#include "KEY2Parser.h"
#include <cassert>
#include "libetonyek_utils.h"
#include "libetonyek_xml.h"
#include "IWORKChainedTokenizer.h"
#include "IWORKDiscardContext.h"
#include "IWORKGeometryElement.h"
#include "IWORKMediaElement.h"
#include "IWORKPath.h"
#include "IWORKPathElement.h"
#include "IWORKPositionElement.h"
#include "IWORKRefContext.h"
#include "IWORKStyle.h"
#include "IWORKShapeContext.h"
#include "IWORKSizeElement.h"
#include "IWORKStringElement.h"
#include "IWORKStyleRefContext.h"
#include "IWORKStylesContext.h"
#include "IWORKStylesheetBase.h"
#include "IWORKTabularInfoElement.h"
#include "IWORKTextElement.h"
#include "IWORKTextBodyElement.h"
#include "IWORKTextStorageElement.h"
#include "IWORKToken.h"
#include "IWORKTypes.h"
#include "KEY2ParserState.h"
#include "KEY2StyleContext.h"
#include "KEY2Token.h"
#include "KEY2XMLContextBase.h"
#include "KEYCollector.h"
#include "KEYDictionary.h"
#include "KEYTypes.h"
Namespaces | |
libetonyek | |
boost::optional<std::string> m_author |
boost::optional<std::string> m_comment |
optional<IWORKPosition> m_head |
IWORKImagePtr_t m_image |
boost::optional<std::string> m_keywords |
optional<ID_t> m_parent |
bool m_pendingSize |
optional<ID_t> m_ref |
optional<IWORKSize> m_size |
optional<IWORKPosition> m_tail |
const bool m_title |
optional<string>& m_value |